|
|
Trials[]
Cost | Trial |
---|---|
x600 or x100
|
Use Electro to deal 3000 damage with Shock attacks. |
x5.000 or x100
|
Use Electro to defeat 40 Ultron robots. |
x5.000 or x100
|
Use Electro to defeat Shocker. |
x1 or x100
|
Use Electro to defeat 30 Bruisers. |
x10 or x100
|
Use Electro to complete 5 Scouting Missions. |
Cost | Trial |
---|---|
x1.500 or x250
|
Acquire 5 Electro abilities. |
x15.000 or x250
|
Use Electro to killing-blow 30 Ultron robots. |
x15.000 or x250
|
Use Electro to defeat Wraith on Hard difficulty. |
x3 or x250
|
Use Electro as Leader in 10 non-PVP battles. |
x10 or x250
|
Use Electro to win 5 PVP battles. |
x10 or x250
|
Use Electro to defeat Crimson Dynamo on Hard difficulty. |
Cost | Trial |
---|---|
x3.000 or x500
|
Use Electro to defeat Epic Green Goblin. |
x37.500 or x500
|
Use Electro to use Shield-Breaker attacks on 20 shielded enemies. |
x37.500 or x500
|
Have Electro to killing-blow Doctor Octopus on Heroic difficulty. |
x7 or x500
|
Use Electro to apply Static Shock 120 times. |
x10 or x500
|
Use Electro, to killing-blow Tacticians that are affected by Static Charge. |
x10 or x500
|
Upgrade 7 Electro abilities to 2-Stars. |
x10 or x500
|
Use Electro to killing-blow M.O.D.O.K., with a melee attack, on Heroic difficulty. |
Patch History[]
- To see all changes made to Classic Electro, visit Classic Electro/Patch History.
Gallery[]
- For Images, Artwork, and Icons of Classic Electro, visit Electro/Gallery.
Notes and Trivia[]
- To view the Notes and Trivia for Classic Electro, visit Classic Electro/Notes
- Electro is the reward for Chapter Mastery of Chapter 1
Abilities[]
Tactical Ability[]
Name | Target | Speed | Ressources | Effect/s |
---|---|---|---|---|
Charge Capacitors | Very Fast | None | Focused |
Innate Ability[]
Name | Effect/s |
---|---|
Power Arc | 30% chance to apply Static Charge to any enemy that attacks |
Abilities[]
Name | Stars | Target | Damage | Speed | Type | Cooldown | Ressources | Effect/s |
---|---|---|---|---|---|---|---|---|
Static Discharge | 70 | Normal | ? | 0 | - | Static Shock (70%) | ||
77 | Flanking | |||||||
84 | Increase Static Shock application chance: +30% | |||||||
4 Stars | 91 | Fast | ||||||
Electrical Storm | 60 | Slow | Range | 0 | +1 Charge | Exploit Weakness Area Attack | ||
75 | ||||||||
81 | Normal | |||||||
4 Stars | 96 | |||||||
Shocking Grasp | 90 | Normal | ? | 0 | +1 Charge | Susceptible (70%) | ||
99 | Demoralized (50%) | |||||||
108 | Increase Application Chance: +30% | |||||||
4 Stars | 116 | Fast | ||||||
Tesla Field | - | Normal | Buff | 3 | +1 Charge | Improved Shield | ||
Sharpshooting | ||||||||
2 | ||||||||
4 Stars | Fast | |||||||
Super Conductor | - | Fast | Debuff | 0 | +1 Charge | Stun Static Shock (100%) | ||
Very Fast | ||||||||
4 Stars | Extremly Fast | |||||||
Ball Lightning | 120 | Slow | ? | 0 | - | Exploit Weakness Shielded Maneuver | ||
150 | ||||||||
4 Stars | 180 | |||||||
Chain Lightning | 90 | Slow | ? | 0 | - | Scattered Attack Brutal | ||
99 | ||||||||
4 Stars | 108 | Normal | ||||||
Human Dynamo | 100 | Slow | ? | 0 | - | Area Attack Lightning Tethers | ||
4 Stars | 125 |
Abilities[]
Static Discharge[]
- Damage: 70
- Speed: Normal
- Generates 1 Charge
- Static Shock: Taking damage after an enemy performs a Shock attack (Application Chance: 70%, Physical Debuff)
[]
- Damage: 77
- Flanking: This action can attack Protected targets
[]
- Damage: 84
- Increase Static Shock Application Chance: +30%
4 Star[]
- Damage: 91
- Update Speed: Fast
Electrical Storm[]
- Damage: 60
- Speed: Slow
- Generates 1 Charge
- Exploit Weakness: This attack deals +50% damage if the target has a Physical debuff
- Area Attack: This attack targets all enemies
[]
- Damage: 75
[]
- Damage: 81
- Update Speed: Normal
4 Star[]
- Damage: 96
Shocking Grasp[]
- Damage: 90
- Speed: Normal
- Generates 1 Charge
- Susceptible: Increases Damage taken from Status Effects by 50% (Application Chance: 70%, Mental Debuff)
[]
- Damage: 99
- Demoralized: Reduces the next attack's Damage and Accuracy by 30% (Application Chance: 50%, Mental Debuff).
[]
- Damage: 108
- Increase Application Chance: +30%
4 Star[]
- Damage: 116
- Update Speed: Fast
Tesla Field[]
[]
- Buff
- Speed: Normal
- Generates 1 Charge
Self:
- Improved Shield: Absorbs a large amount of damage
[]
- Sharpshooting: Increases Ranged Damage by 40%; Removed if damaged (Application Chance: 80%, Mental Buff)
[]
- Update Cooldown: 2
4 Star[]
- Update Speed: Fast
Super Conductor[]
[]
- Debuff
- Target: All Enemies
- Speed: Fast
- Generates 1 Charge
- Stun: Target's next action is delayed. Note: Continually applying Stun has decreased effectiveness.
- Static Shock: Taking damage after an enemy performs a Shock attack (Application Chance: 100%, Physical Debuff)
[]
- Update Speed: Very Fast
4 Star[]
- Update Speed: Extremely Fast
Ball Lightning[]
- Damage: 120
- Speed: Slow
- Exploit Weakness: This attack deals +50% damage if the target has a Physical debuff
- Shielded Maneuver: This attack deals +50% damage when the attacker is shielded
[]
- Damage: 150
4 Star[]
- Damage: 180
Chain Lightning []
- Target: Random Enemies
- Damage: 90
- Speed: Slow
- Scattered Attack: This attack targets enemies at random
- Brutal: Each time this attack crits, the damage of all subsequent hits is increased
[]
- Damage: 99
- Increase Application Chance: +30% (???)
4 Star[]
- Damage: 108
- Update Speed: Normal
Human Dynamo[]
[]
- Damage: 100
- Speed: Slow
- Area Attack: This attack targets all enemies
- Lightning Tethers: Attacking causes damage to allies (Physical Debuff)
4 Star[]
- Damage: 125
Tactical Ability[]
Charge Capacitors[]
- Target: Self
- Speed: Very Fast
- Focused: Increases Accuracy by 25%
Innate Ability[]
Power Arc[]
- 30% chance to apply Static Charge to any enemy that attacks
Notes[]
- Electro is the reward for Chapter Mastery of Chapter 1